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Extreme Raid Progression
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Devlog
First boss: Advanced Target Dummy
July 21, 2025
by
Creeepling
Alrighty. The first boss has been made - called "Advanced Target Dummy". The main goal when designing this boss was to test the currently implemented encounter programming system( the stuff I describe...
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Progress update: a Solid Foundation
July 12, 2025
by
Creeepling
It's been a week since last post. I kinda wanted to put up a first concept build by now... On the last post, I posted a draft for a small 2-player encounter. The purpose of it was to start laying down...
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Inception
July 04, 2025
by
Creeepling
Another inspiration, another new project. I have a bunch of prototypes listed here on itch, and often my projects remain in that "prototype" state. Oftentime, that is because I feel like I'm developin...
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