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Extreme Raid Progression

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Devlog

  • First boss: Advanced Target Dummy
    July 21, 2025 by Creeepling
    Alrighty. The first boss has been made - called "Advanced Target Dummy". The main goal when designing this boss was to test the currently implemented encounter programming system( the stuff I describe... Continue reading
  • Progress update: a Solid Foundation
    July 12, 2025 by Creeepling
    It's been a week since last post. I kinda wanted to put up a first concept build by now... On the last post, I posted a draft for a small 2-player encounter. The purpose of it was to start laying down... Continue reading
  • Inception
    July 04, 2025 by Creeepling
    Another inspiration, another new project. I have a bunch of prototypes listed here on itch, and often my projects remain in that "prototype" state. Oftentime, that is because I feel like I'm developin... Continue reading
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Updated 12 days ago